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Tuesday, 17 October 2017
Oculus' John Carmack Explains Virtual Reality in 5 Levels of Difficulty | WIRED
The technology behind modern virtual reality is rapidly evolving, but what exactly helps create a better sense of realism and immersion? WIRED has challenged Oculus CTO John Carmack to explain the concept of realism in virtual reality to 5 different people; a child, a pre-teen, a college student, a grad student and a VR expert. Still haven’t subscribed to WIRED on YouTube? ►► http://wrd.cm/15fP7B7 CONNECT WITH WIRED Web: http://wired.com Twitter: https://twitter.com/WIRED Facebook: http://ift.tt/1dBz3Oa Pinterest: http://ift.tt/1JeJD7O Google+: http://ift.tt/1Ch4gR7 Instagram: http://ift.tt/1lUgynY Tumblr: http://WIRED.tumblr.com Want even more? Subscribe to The Scene: http://bit.ly/subthescene ABOUT WIRED WIRED is where tomorrow is realized. Through thought-provoking stories and videos, WIRED explores the future of business, innovation, and culture. Oculus' John Carmack Explains Virtual Reality in 5 Levels of Difficulty | WIRED
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